ET to be ported to XreaL 
posted by Brisk on 08/17 @20:33
Tr3b, head developer over at the XreaL Project, announced yesterday that he plans to port ET to his "XreaL Engine". One of the main advantages of the XreaL Engine is its renderer, based in id Tech 3, but massively improved - and able to compete with modern commercial game titles. Tr3b has already started working on the project, and says "I already diffed the vanilla Q3A renderer code with the ET one and there aren’t many changes. Most changed lines contain the new skeletal animation code and there is some new foliage and decal rendering code. It is not particular difficult to merge those changes into the XreaL renderer."

For years there have been calls on Crossfire for somebody to "just update the graphics and leave the gameplay alone", could this be the update so yearned for by the community?

Tr3b has also posted a YouTube video of "Parallel Split Shadow Maps" in the XreaL engine, leaving us to imagine an ET that looks as good as, if not better than what is in the video.



XreaL-Project.net
Official Announcement by Tr3b
Comments: 4  

  Gameplay Demos of Brink to be Shown on IGN, G4TV, GameTrailers TV 
posted by number1dad on 06/16 @00:49

From Splash Damage's Facebook page:

Great news for everyone who can't make it out to E3 - live demos of Brink will be shown on several websites throughout the week. Here's a rundown of what you can expect when and where:

Wednesday, 16 June 2010

* IGN.com - 2:40 PM PT / 22:40 UK
* G4 TV - 4:30 PM PT / 00:30 UK

Thursday, 17 June 2010

* GameTrailers TV - 3 PM PT / 23:00 UK

Please note that these times are subject to change - we'll keep you updated.

Lastly, don't forget to keep an eye on the @SplashDamage and @BrinkGame Twitter feeds for the latest E3 right as it happens.
Comments: 3  

  SLAC Anti-Cheat Announced 
posted by Meth on 05/13 @19:00
I'm sure it probably doesn't matter at this point but I figured I'd post it up.

The ET community has been crying out for a new system to prevent cheating for years, if not for the entire lifespan of the game. Punkbuster has clearly let the entire community down. Now a perfect alternative has stood up by the name of SpeedLink AntiCheat (SLAC).

Just like any security expert, Chaplja has experience in how cheats are made and is arguably the best in the entire scene, thus the perfect man for the job.
He has now released the first open-beta of SLAC, which is available for download and testing. Show your support by joining #speedlink.anticheat and reporting any bugs or issues you might encounter.

SLAC will be used in all the upcoming Clanbase competitions and will act as a perfect replacement for the Punkbuster anti-cheat database.

I've made up a list of questions that might be apparent with the release of a new anti-cheat system, and Chaplja himself supplied me with the answers.

See link for more info
LINK
Comments: 57  

  Axis Revenge Announced 
posted by Brisk on 04/28 @18:53
eiM announced yesterday that a new –and free– multiplayer game, based on W:ET and RtCW, is currently under development. Called "Axis Revenge", the developers hope to take some of the best elements from ET and RtCW, and refresh them on top of the the XreaL Engine (a Quake3 based First Person Shooter engine). The development team are currently looking for help in the form of programmers, level designers, artists, and coders. Interested persons should apply at their website. More details after the jump.
  Read Full Article Comments: 10  

  Heroes of Newerth Patch 3.2+ 
posted by on 04/10 @19:00


The latest HoN patch includes a new hero, as well as some small hero tweaks and bug fixes.

Notable General Changes
  • Neutral Creep camps (Normal and Ancient) can now only be stacked up to 2 additional times (3 Stacks Total)
  • Lots of different buddy list tweaks and fixes
  • New Legion Intelligence Hero: The Chipper. Shoots rockets, catches people on fire, and chops them up with sawblades.


View the full article for the rest of the changes.
  Read Full Article Comments: 6  

  Heroes of Newerth Patch 3.0 
posted by on 03/26 @12:25


The latest HoN patch brings a completely new interface, matchmaking, a tutorial, and loads of balance changes.

Notable General Changes
  • Matchmaking has been implemented, and solo matchmaking will introduce an entirely new PSR to keep track of your stats.
  • A tutorial has been added to help newer players.
  • A new interface has been implemented. Players can now see detailed hero information and stats.
  • Position of the minimap can now be swapped.
  • Kongor can no longer be attacked from outside his lair.


View the full article for the rest of the changes.
  Read Full Article Comments: 12  

  Wocen Cup #1 
posted by zombie on 03/26 @11:07
In an effort to boost NA ET activity I've setup a very simple cup system that will be run by yours truly. The idea here will be to do one double elimination tourney or cup every weekend. I've made the system as simple as possible & the setup is as follows...

Wocen Cups Page: Select Cups link in main nav menu. This will take you to a listing of current cups. Select the cup of your choice. Each cup page is broken into a few a different tabs (brackets, rules etc,) Each is pretty self explanatory.

Signing up is very simple...

  Read Full Article Comments: 28  

  Global Configs Updated 
posted by Brisk on 03/26 @11:07
For those of you still running private ET servers, new versions of the Global Configs have been released, correcting a few minor issues in the previous release. Global Configs are used across ClanBase, the Electronic Sports League, and Crossfire competitions, and are required to be kept up-to-date.

Fixes:
  • fixed errormessage in console caused by the luascript
  • fixed tc_base & sw_goldrush_te (nopb3) mapscripthash
  • maximum landmines back at 4 on all relevant maps
  • fixed r_wolffog / foliage bugs on nopb configs

The update, version three, is available from here.
Comments: 0  

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